VIDEO GAME REVIEW: METRO EXODUS (X1/PS4) OUT NOW
This third instalment of the cult series smoothes out the rough edges of the first two games – to provide the best iteration of the Metro franchise yet.
In 2010, the series showed so much potential with the ambitiously noteworthy (part Half-Life 2, part Resident Evil, part Dead Space to name a few) survival horror 2033, and only stabilised the formula with 2013’s Last Light – but Exodus has taken Metro thundering down the line in an emphatic fashion.
Quite literally, as you board a heavily modified steam locomotive called the Aurora to embark on an incredible journey – again as the main protagonist Artyom – with a handful of survivors, to make it across the post-apocalyptic Soviet wastelands to try and find a new life in the East.
Naysayers may have been worried that bringing the game out in the open a lot more would take away some of the atmospheric trademarks that fans love so much, but with an engrossing non-linear sandbox survival world experience – that isn’t the case.
Everything from impressive day/night cycles and dynamic weather patterns are all factors that add elements to a gripping story in a hostile world. The Russian wilderness can be one scary place.
It’s still not flawless with some pacing issues, intermittent clunkiness and mission inconsistencies that sporadically hinder the wider ambitions of this visually stunning game – but that’s nit-picking as Exodus does everything it can to not keep you away.
By Gavin Miller